I really like the artstyle and a whole wacky delirious presentation of the game, but goddamn it's hard. Couldn't beat the second level to the end and had to drop it :(
Would be cool if you implemented some sort of checkpoint system throughout the level, because dying at the later parts of it feels insanely punishing.
I also felt that the option to talk to npcs wasn't really shown well, so I ended up skipping all the fun things they have to say and only found out you can talk to them after looking at the screenshots
Movement also felt a little clunky, especially in the lab with those goddamn wall jumps, but I eventually got a hold of that, so it wasn't a BIG deal.
Overall its a unique experience, I really loved the designs and the whole insanity of the world. Way to go, man! CHEERS!
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I really like the artstyle and a whole wacky delirious presentation of the game, but goddamn it's hard. Couldn't beat the second level to the end and had to drop it :(
Would be cool if you implemented some sort of checkpoint system throughout the level, because dying at the later parts of it feels insanely punishing.
I also felt that the option to talk to npcs wasn't really shown well, so I ended up skipping all the fun things they have to say and only found out you can talk to them after looking at the screenshots
Movement also felt a little clunky, especially in the lab with those goddamn wall jumps, but I eventually got a hold of that, so it wasn't a BIG deal.
Overall its a unique experience, I really loved the designs and the whole insanity of the world. Way to go, man! CHEERS!